Time to update the firmware?
Oct. 9th, 2008 11:00 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Speaking of gaming, the WWII superhero game is over in an appropriately cool Big Boss finale. Kudos to
ptownhiker for running a great campaign! But he justifiably wants a break, so we tossed around some ideas.
Next game night we'll be sticking to quick card and board games, but after that we want to start another RPG campaign, and because I'm a crazy crazy man, I volunteered to run some Shadowrun if people were interested. (After all, I ought to do something with all these gaming books, otherwise they're just dust catchers. Someday I want to run more Paranoia and Deadlands as well.)
Several of our group liked the idea, so now I need to return to an earlier concern from my last failed campaign attempt: which edition should I use?
2nd edition pros: I have almost every sourcebook available. I know the system backwards and forward, and could practically run it in my sleep, plus I have a raft of adventure modules from which to steal elements. Cons: This edition is long out of print, and people would be dependent on my books. Hacker characters, an integral park of cyberpunk settings, are awkward to run.
4th edition pros: This edition's currently in print, so people can acquire rulebooks and sourcebooks simply. Hacker characters are much better integrated. Cons: I have only the core book, and might desire to add sourcebooks (they've gotten more expensive). I have some issues with the new rule system, it's a tiny bit less cinematic and flexible than it once was. (OTOH, perhaps I can house-rule that.)
Hmmm, decisions. I'm really glad to be back in a gaming group; I worry that I'm getting a bit anti-social these days, not because I dislike spending time with my crowd, but because it's just easy to slip into a constant state of being tired and busy. I don't want to go there; the best parts of my life have involved my friends. When I look back on all the crazy stuff I've done in fandom, the memories inspire me: I'm determined to keep making more!
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Next game night we'll be sticking to quick card and board games, but after that we want to start another RPG campaign, and because I'm a crazy crazy man, I volunteered to run some Shadowrun if people were interested. (After all, I ought to do something with all these gaming books, otherwise they're just dust catchers. Someday I want to run more Paranoia and Deadlands as well.)
Several of our group liked the idea, so now I need to return to an earlier concern from my last failed campaign attempt: which edition should I use?
2nd edition pros: I have almost every sourcebook available. I know the system backwards and forward, and could practically run it in my sleep, plus I have a raft of adventure modules from which to steal elements. Cons: This edition is long out of print, and people would be dependent on my books. Hacker characters, an integral park of cyberpunk settings, are awkward to run.
4th edition pros: This edition's currently in print, so people can acquire rulebooks and sourcebooks simply. Hacker characters are much better integrated. Cons: I have only the core book, and might desire to add sourcebooks (they've gotten more expensive). I have some issues with the new rule system, it's a tiny bit less cinematic and flexible than it once was. (OTOH, perhaps I can house-rule that.)
Hmmm, decisions. I'm really glad to be back in a gaming group; I worry that I'm getting a bit anti-social these days, not because I dislike spending time with my crowd, but because it's just easy to slip into a constant state of being tired and busy. I don't want to go there; the best parts of my life have involved my friends. When I look back on all the crazy stuff I've done in fandom, the memories inspire me: I'm determined to keep making more!
(no subject)
Date: 2008-10-09 06:30 pm (UTC)Besides, rules are meant to be replaced when they suck, and you are certainly creative and intelligent enough to put 2e scenarios in a 4e world.
Mind you, it's not that I've seen 4e. I think 2e was my last shadowrun.
(no subject)
Date: 2008-10-09 10:33 pm (UTC)